Hardware OpenGL ES via ANGLE on Metal
ANGLE (Almost Native Graphics Layer Engine) translates OpenGL ES to Metal so X11, Wayland, GTK, and Qt apps can use the GPU.
It provides EGL/GLES libraries for the Xios graphics stack and supports IOSurface client buffers for the zero-copy display path.
GPU-using apps still need the appropriate graphics entitlements.
| Version | 2.1.0+git20260630.a32d31d+es3-16 |
| Size | 3854.4 KiB |
| Developer | The ANGLE Project |
| Section | Development |
| Identifier | angle |